sholio: webcomic word balloon (Kismet-Frank threat)
I went to bed at a reasonable hour, like a responsible adult, and then woke up -sproing- at 2 a.m., as usually happens when I try to be responsible that way.

On the other hand, the aurora was having a gorgeous display, so I went out in the yard and watched that for awhile, enjoying the novel sensation of watching the aurora without freezing to death while doing it. We rarely get really striking auroras this late in the year -- it's already not quite getting dark at night, so the aurora glimmering above a bright horizon was really interesting and novel. Plus, at one point I saw an owl fly across it, which in all my years of aurora-watching is totally a new one for me.

And now I'm wide awake, since my body thinks I had a nice refreshing nap. So I decided screw being an adult, I'm awake anyway and I don't have to be up early in the morning, may as well have a beer.

I went ahead and updated Sun-Cutter since I'm awake anyway. This particular update is a meet-cute between two characters whose first meeting I've had in mind for close to 15 years, but I never did it as a side story because I never really had a plot for the rest of it. Eventually I realized it would work fine as a flashback, since most of the rest of their story is in flashbacks anyway. And I got to play with a limited color palette for this, which is fun. (Next week, things go off the rails, as usual.)

I think I should probably spend the upcoming week doing mostly Kismet. My comfortable page buffer has been nibbled away to a little over a month, and summers are always very busy for me, so I'd like to get all the pages done through early fall in the next few weeks.

I also want to start doing more Kismet stuff on Tumblr, but I'm completely drawing a blank on, like ... what to do? Because most of Kismet these days is either working on pages, or it's mental plot noodling that exists entirely in my head. There used to be a time when I wrote a ton of Kismet snippets outside the main continuity, and sketched a bunch (well, I still do that, but it's mostly working out costume designs for upcoming characters and other spoilery stuff), and made gifs and cartoons and so forth. I feel like I should start playing with it more again. I'm having trouble even figuring out where to start with that, though.

Maybe if I set a goal of starting on May 1 (that's a nice day for starting a new venture - Beltane!) and posting one new Kismet thing per day on Tumblr. That might work. And it'll give me some time to work on stuff. I kinda just want to get the word out about the comic a little bit more, because it has a loyal audience, but a very small audience, and I think there are probably more people out there who'd like it if they knew about it! But there is just so much of it, about 500 pages so far. And that's a significant chunk of comic if you are just checking out something new. I think maybe it's easier to entice a new audience for a webcomic if it's brand new and there isn't much of a time commitment. (On the other hand ... Exhibit A: Homestuck.)

In genuinely unrelated news, I really, really wish the AO3 had a blacklist function. It would make certain fandoms 1000% more fun.
sholio: sun on winter trees (Default)
If you haven't used it, Duolingo is a language-learning site that's set up as a game, and a fairly fun one -- at least, it seems to work pretty well for me. You complete levels and earn points and rewards. After the year of French I took in 03/04, I started using Duolingo to keep me from forgetting it while I wasn't actively practicing it. But I got tired of it and stalled out after a little while.

I've started doing Duolingo's French course over again from the beginning, and I noticed something: they've redone the way that failure works, in a way that made it (for me, anyway) a lot more fun and rewarding to play. It used to be that if you got three wrong answers, you'd get knocked back to the beginning of the level and have to play it over again (plus you got a really unpleasant "failure noise"). But they don't do that anymore. There's no specific penalty for missing a question except that you get a few extra questions, focused on the word(s) or grammar point you got wrong.

And it makes the game SO MUCH MORE FUN and less stressful. I'm pretty sure the actual reason why I stalled out before is because I'd reached a point where I was missing words a lot, and failing to progress, and it just stopped being enjoyable. I noticed on the first couple of levels I played this time that I'd start to get tense after missing the first couple of words, and get super stressed on the next ones ... but then nothing bad happened, and I just relaxed and kept playing.

I mentioned this to my husband because he's an educator and it struck me as a useful data point regarding how people learn (or don't learn). It's just interesting to me because there is literally nothing whatsoever at stake in Duolingo, at least nothing at all that matters. There are no other people involved, so social stakes/embarrassment is not a problem; there's no grades, no money. The ONLY penalty used to be repeating the level (and having to listen to the failure buzzer), but just the repeated negative feedback of it was enough to tip me that little bit from "this is fun and rewarding" to "eh, can't be bothered".

But it's weirdly fun to get the little "happy noise" and points you get when you complete a level (once you've mastered a level, you get SPARKLES!), all out of proportion to the actual reward.

(... well, that and learning a language, obviously.)
sholio: sun on winter trees (Default)
It's interesting to me what's fun for different people. Like ... today, I wrote for a few hours in the morning, and then I've spent the last 10 hours or so buried in InDesign (with occasional detours over to Photoshop), first working on a freelance project I'm actually getting paid for, then working on getting Freebird reformatted for a digital edition. It's immensely fun to me. I don't mind that I spent 15 hours in front of the computer today. I don't really want to stop. However, I can imagine this being absolute boring hell for some people. (I haven't spoken to a single other human being besides Orion. I did take a walk with the dog and made from-scratch beef stew, though!)

On a completely different topic, I'm reading a book called The Time Traveler's Guide to Medieval England, which is a lot of fun, but I was going through the chapter on city life, which was discussing fraud and shoddy business practices in city markets (spoiled grain concealed by handfuls of fresh grain, fraudulent measuring tools, iron baked into loaves of bread to increase its weight, etc) and the merchant guilds' policing of such things .... which obviously sent my brain straight to Peter Burke, Medieval Market Fraud Inspector. PLEASE, someone tell me I'm much too busy to write this.

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sholio: sun on winter trees (Default)
Sholio

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