sholio: (Whine)
Sholio ([personal profile] sholio) wrote2007-10-27 03:21 pm

SGA 4x05: Travelers

I should warn you ahead of time that I had major, major problems with this episode.

My first and biggest problem is that the episode made my inner anthropology geek curl up into the fetal position, wailing.

I love the idea of a culture that lives on old ships traveling between the stars -- space gypsies, of sorts. What made my teeth grind is that they looked and behaved exactly like the crew of Generic Space Vessel X. Their original ship should've looked lived-in; it should have had personal possessions strewn about, kids and pets running everywhere. Most of the people on the ship should have been related to one another or at least exuded the sort of comrades-at-arms closeness that we've seen with the Satedans. Their terminology for positions within the society shouldn't have been the exact same sorts of thing that you'd get on a Federation science vessel (like at the end were she calls for technicians and a security crew .... aaaaargh). Ideally, they would have been distinctive as a society, with foreign customs and a religion and unique clothing and all of that, but being that this is mainstream sci-fi, I would have settled for the mere acknowledgment -- in any other way than random and unconvincing snippets of exposition -- that these people are a society, not merely a collection of unrelated people serving aboard a starship together.

I really can't express in words my annoyance and displeasure that we never got ANYTHING of that sort, not even to the extent that we've gotten it with the Genii and Satedans and Athosians and the other cultures that they've visited. The Travelers could have been lifted straight from any generic 1950s/60s space opera. They were only there to serve the plot. I wanted to like Lirrin, I really did -- strong cool chick with (supposed) techie skills running a society of space gypsies, sign me up! But ... gaaahhhh ... I never really felt like she cared about her people, her hotheadedness and tantrums towards Sheppard just seemed bitchy and juvenile, of course she had to be rescued from the Wraith (twice!), she didn't have any of the quirkiness and sense of fun that draws me to a character -- she was just horribly generic.

Which brings me to Gigantic Episode Bitch #2: the whole plot was horribly generic. And unsuspenseful. I think that it was intended as an homage to the old space-opera serials, Buck Rogers and Flash Gordon and things of that nature; this show does that kind of thing so often that I'm pretty sure the parallels were intentional. But it didn't really fly on its own merits, and even as an episode of Buck Rogers it would have been very blah. Every time they started to crank up the suspense, things just fell apart somehow; I never really felt like Sheppard was in danger from the Travelers, even the double-crosses were kind of lackluster, and rather than an exciting finale, it just kind of crumbled with a whimper at the end. They let him go (off-camera!) and flew away! Gaaah!

The thing is, it's no longer the 1950s. If you're going to do a blatant space-action-serial homage, you really ought to muster up some kind of new twist on it, maybe a tongue-in cheek slant on the genre -- but at the very least, if you can't do any of that, can we at least get ACTION? Stargate, as a whole, is kind of the successor to those earlier sorts of shows, and at its best it can be fast-paced and smart and funny and very self-aware. This ... this wasn't ANY of that. It didn't subvert the tropes of the old action-serial genre, with its damsels in distress and generic white all-American cast, but worse, it didn't even manage to capture the fun of the original.

And then there are all the minor plot holes -- like Lirrin using the LSD, or about a dozen times during the episode when I went, "Wait, how does she/he know [x]" or "How did she/he find [x]"? These are the sorts of little things that I'll normally let go, but since I wasn't enjoying the whole thing much anyway, they kept making me want to tear my hair out.

There were a few little things I enjoyed. I liked Sheppard fixing the chair, Rodney-style -- obviously he's been paying a lot more attention than he lets on (although what would really have made that scene would have been an overt acknowledgment of that -- Sheppard muttering that he's never going to tell Rodney about this because he'd never live it down, or harking back to some time he'd watched Rodney do the same thing ... if we can't get the rest of the cast there in body, could there be SOME intimation that they're present in spirit, anyhow?). Sheppard flopped against the wall in the cell after they re-capture him on the Ancient ship, exuding boredom and general "nope, ma'am, wasn't me!" innocence, made me giggle. And his team + Lorne with their determination to get him back in the jumper. Rodney wanting to be kidnapped by space babes, and the team all eating together ... awww! (Although, does this mean they didn't feed Sheppard on the 5-hour flight back to the gate? That's not very nice! Aren't there MREs in his jumper or ANYTHING?)

But all in all ... probably not gonna be watching this one again soon. I didn't loathe it with the active burning passion that I felt for "Irresponsible" -- but, on the other hand, I actually really liked parts of "Irresponsible", and on re-watching, was able to ignore the parts I hated (for the most part) and focus on the funny team stuff. My feelings towards this episode (aside from a giant case of frustration regarding the Travelers) are more of a general "blah". There was just NOTHING really to recommend this episode ... nothing that made me want to go back and rewatch bits, nothing that really sparked off ideas. Well, okay, that's a lie, because I really want to write about the Travelers -- but I was so thoroughly frustrated by the way they were depicted in the episode that I don't really want to write a tag so much as I want to write about my own culture of space gypsies DONE RIGHT.

*sigh*

Okay, now is where you all disagree with me and tell me that it didn't suck as much as I thought it did. *g*

[identity profile] madripoor-rose.livejournal.com 2007-10-28 12:04 am (UTC)(link)
Oh, yes! At first I thought it was a pastiche of the original Battlestar Galactica...this was the first SGA episode I didn't bother to watch all the way through.
ext_975: photo of a woof (Default)

[identity profile] springwoof.livejournal.com 2007-10-28 12:11 am (UTC)(link)
I liked Competent!John, rescuing his own darned self, the shoutout to Common Ground with the bargain with the Wraith, and John's team not giving up on him and coming to rescue him.

But now that you've pointed it out, it would have been nice if the Travelers would have been a unique society. Somebody was lazy....

You should definitely write the Travelers as they were meant to be written! ::nods firmly::

[identity profile] kristen999.livejournal.com 2007-10-28 12:23 am (UTC)(link)
I didn't dislike it as much as you, but the eppy did have faults. I never felt any real danger from either the Travelers or the Wraith. Larrin is a better SGA female character thus far with her being strong willed and faithful to her people and we're meant to like her in a small way, but I didn't for the most part.

I did think she made a cool foil to Sheppard with the cat and mouse games. And as you pointed out and I mentioned in my own LJ loved intelligent!Sheppard fixing the tech, out smarting Larrin with tactics...but there was something off about the pace.

I loved the Team!Concern for the worst rescue mission ever! But the fleet of jumpers and Ronon's remark about fidning him no matter what was squeeful.

Sheppard showed no effects from the radation and a BIG knock on Larrin for sacrificing her own people like that.

And there was no lasting bruising.

I thought the episode was fun but considering WHO wrote it...I'm not too surprised. Sadly I think its Joe M's best written eppy but thats not saying a lot.

I had fun, it was cool to see a mostly Shep eppy, but I do miss the team. So I was at a cross roads.

I'll watch it again but not as much as DG.

[identity profile] blade-girl.livejournal.com 2007-10-28 12:31 am (UTC)(link)
Agree with pretty much all you said. I didn't like Larrin at all, though - I'm really, really sick of the twenty-something hot chick leading an entire people. Couldn't we have a woman who actually looks like someone with the life experience to lead a whole society? Who doesn't dress like Space Warrior Barbie and use American slang?

Man, my loathing for Mallozzi and Mullie just grows and grows...

[identity profile] kristen999.livejournal.com 2007-10-28 12:33 am (UTC)(link)
Yeah, but I think we're going to be getting a few of these split up for large chunks of time like eppys at least two more times,(for chracter driven plots) so I'll take my large dose of John now.....at least it wasn't another "Tower" :-P

[identity profile] bbuttercup.livejournal.com 2007-10-28 12:51 am (UTC)(link)
I am pretty ambivalent about the episode. I wasn't really impressed with L, she annoyed me most of the time, but- Sheppard, throwing himself down on the cell bunk in a sulk made me laugh; he looked like such a little kid.

I think that perhaps a few female writers on the staff would probably give us a more realistic female characters. Do they even have female script writers? :o)

[identity profile] kristen999.livejournal.com 2007-10-28 12:54 am (UTC)(link)
No I agree, hecne why I've only watched "Grace Undre Pressure" and "The Real World" only once.

Great dicussion!

[identity profile] marf-the-river.livejournal.com 2007-10-28 01:17 am (UTC)(link)
I quite liked the episode, mostly for the funnies and the fact that I was taking a break from studying and NOT thinking at all, just enjoying TV for Attractive People's sake, though The Woman using the LSD was a bit of a "woah, what the hell?" moment.

That being said, the major problem I could see with it was that it wasn't trying to do anything, and I do believe we've been spoiled with SGA eps trying to say something or go somewhere. This was just 45 minutes of entertainment, which, hey, I am certainly not going to refuse, but I could have more Team next time.

[identity profile] alipeeps.livejournal.com 2007-10-28 01:32 am (UTC)(link)
Bummer. I loved it. I seriously did. Loved having an almost completely Shep-focused ep (kinda like Shep's version of GUP or TRW). Wouldn't want that every week as I do love my team but it felt long overdue to have an ep that focused almost all the screentime on Sheppard and the B plot was the team's need to find him. I actually rather liked Larrin and enjoyed she and Sheppard's combative relationship.. yeah, i guess it was kinda cheesy but hey, I'm okay with that. Most of all, I loved Sheppard in this episode. I loved the whump - well, duh! ;) - and I loved him snarking even through torture ("No, your knuckles'll get sore eventually.." :D), I loved him being smart (while pretending to be dumb) and outwitting the bad guys and being uber-competent and operating - and yes, fixing! - Lantean technology. So nice to see that referenced Mensa-level intelligence being used. TPTB do play Sheppard for laughs a lot of the time and it was good to see him using his brain... and that he can do just fine with technological stuff... it's just that he doesn't usually bother.. why would he when he's got Rodney around? :)

I actually felt in this episode that we caught another little glimpse of the very competent, actually-quite-scary-when-he-wants-to-be Sheppard from The Storm and The Eye - thinking on his feet, working alone and outnumbered to neutralise the bad guys. Oh and I liked seeing the team's concern for Sheppard expressed... I mean how many times have we seen him express, in words or deeds, the lengths he would go to to save or protect his family? SO nice to hear that reciprocated.

So yeah, I guess there were a coupla plot holes here and there but I enjoyed the overall episode so much that I am happy to overlook them.

Sorry you didn't feel the same way hon. :/

[identity profile] mitchy.livejournal.com 2007-10-28 01:35 am (UTC)(link)
I had problems too but different ones to yours. First of all, I never even noticed the whole lack of culture thing because really, we didn't see enough to tell. Most of the action was on the Ancient ship, which obviously wouldn't look lived in.

No, my problems were with Sheppard, yet again, being forced by the script into the James T Kirk role. Puh-lease! They've referenced this in other episodes, I know, and it's been played for a joke, but here it really grated. The whole "lure him into kissing the woman and then she steals the gun and stuns him" had me throwing things at the screen. I would really like, for once, for the male lead not to be portrayed as so sure of his own charms that he would fall for that.

The other major gripe is to do with the fact that at no time did we see Sam. She's in charge now, how the hell would she NOT have been involved at any point in the search and rescue? But of course, because Amanda Tapping is only contracted for certain number of episodes, the character has to be conspicuously absent at stupid times *grrr* It's not that I'm such a huge fan of the character, it just makes a mockery of the whole storyline not to see the person in charge actually taking part in the hunt for the senior military officer.

And generally, the story was lame. I'm disappointed with this one. I think it'll go on my "don't bother unless really bored list", which is slightly better than "only watch if the alternative is to have bamboo splinters driven into nails" list (Tower, Irresistible, Irresponsible) :)

[identity profile] derry667.livejournal.com 2007-10-28 01:43 am (UTC)(link)
I have to admit that I enjoyed watching it - but mostly for the "character moments" between various Atlantis team members. John and Rodney, of course. But also Lorne, just being loyal dependable Lorne. And Teyla! I cracked up when at the very end, Rodney complains that when he get's taken hostage it's always by the Wraith and dammit he wants to be captures by the hot alien chick! But what really pushed me over the edge into squee-fullness at that moment was Teyla's wonderfully eloquent eyeroll at the boys and their antics.

The plot? I kept thinking, "hey, they did this already with Daniel and Vala" without even considering how generically space opera it was.

No, there was nothing original, nothing thought provoking, no really a believable new "race" of humans introduced and not interesting twist at the end. The plot didn't really offer anything. But the Atlanteans kept me entertained.

And yeah, it was nowhere near as annoying as "Irresponsible".

[identity profile] iamrighthere.livejournal.com 2007-10-28 02:00 am (UTC)(link)
The Travelers are supposed to be scavengers. Larrin's got a Satedan gun, but that's the only indication that they do, in fact, pilfer from culled worlds. Their ship ought to have been a hodge-podge of collected things but, as you say, it's pretty much a generic spaceship with no distinguishing features. How cool would it have been to have familiar junk lying around as call-backs from previous episodes (specifics escape me at the moment)? So, nothing about the Traveler's culture-in-space intrigued me.

Second...the premise. In order to have anything to hang an episode on, you first have to get the viewer to buy in to what you're selling. The Travelers live in space and, supposedly, pick up stuff here and there for their own use. I'll buy that. They hear about people who can make Ancient ships run, so they decide to get Sheppard to help them. Check. Then (and this is brought up at the end of the episode) they torture Sheppard and try to force him into helping them...when (duh!) they could have simply asked for his help and started whumping him only after he refused. Which he probably wouldn't have done. So, ergo and therefore, the premise was faulty.

Third...Larrin. Hot chick wearing leather and heels? Spare me. Again. If only Vala were there instead.

Fourth...the Wraith gives Larrin back her life and then he walks away and...where does he go? Okay, he's got a dart somewhere, but, honestly, it looked like he ducked out to use the loo or something. So not interesting. A poorly directed part of the scene. Or maybe it was the script. Whatever.

On the up side, I enjoyed Sheppard's obvious delight in sticking it to Larrin and the other guys. He is so in his element because after so many harrowing adventures, this one has got to be a cakewalk for him.

PS: Great review/critique!

[identity profile] alipeeps.livejournal.com 2007-10-28 02:00 am (UTC)(link)
I have to agree on one point there.. it did kinda jarr to me that there was no sign or mention of Sam. I know there are huge issues in fandom right now about her being in SGA etc but regardless of whether fans want to see her there or not, from a logic standpoint, it did seem very odd to have a major situation on the base with the second in command of the entire expedition missing, presumed kidnapped, and the commander of the base seemingly not even involved in the discussions of what to do about this. I guess one has to assume those discussion happened off screen but based on what we saw, it looked as those Rodney and co were just running round making their own decisions about what to do without any reference to the command structure. So yeah... that was one of those plot holes that niggled a little but that I was happy to overlook in my sheer joy at the rest of the episode.. :)

[identity profile] tipper-green.livejournal.com 2007-10-28 02:05 am (UTC)(link)
Much better thought out reason for why the Travelers felt so FLAT to me. You are seriously awesome, you know that? Everything you said...I just wanted to hug you for your brilliance.

Just thought you should know that.

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